POV-Ray : Newsgroups : povray.general : Render Window: Selection Lasso rather than Selection Rectangle : Re: Render Window: Selection Lasso rather than Selection Rectangle Server Time
1 Aug 2024 02:15:57 EDT (-0400)
  Re: Render Window: Selection Lasso rather than Selection Rectangle  
From: Chambers
Date: 4 May 2006 10:48:06
Message: <445a1426$1@news.povray.org>
Alain wrote:
> Also, rendering an irregular shaped area could ultimately be slower than 
> a slightly to large area. This will be due to a substentialy more 
> complex code. The code for a simple square section is simple: you limit 
> the region to render. That for an arbitrary free-hand capture will need 
> to test every pixel against the desired area. You may also need to 
> render, but not display, in a, square, region larger than the selected 
> area.

While I don't necessarily think we need this feature, I don't think it 
would be that bad.  For each line, you could just store the beginning 
and ending points (assuming only convex shapes were allowed) and render 
a straight line across.

...Chambers


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